Successful learning by playing:
What can I do to make learning fun for my child?
For good results, you should like what you’re doing! And what do we really like doing? Correct – everything that’s fun! This applies to everyone, young and old. But let’s be honest: Learning is actually fun, not so? Anyone denying this has probably never heard about INTERACTION. Because this hybrid game – a board game with Smartphone app support – deploys tricky questions, a whole lot of action and an interactive Smartphone app to turn learning new things into real fun. What is special about INTERACTION: As opposed to conventional quiz games, the additional games app will automatically adapt questions and tasks to suit the age of individual players.
Steep learning curve thanks to emotional tie-in
“Neurobiology has discovered that sustainable learning will not succeed unless it really gets under your skin. We call this emotional charging”, says brain researcher Gerald Hüther. By this he means: Successful learning requires that the subject matter be linked to feelings and emotions. This precisely is the concept behind INTERACTION, in which playful competition will release a plethora of emotions. These emotions help storing learning content to long-term memory.
Knowledge games for all age groups
Many mini games such as Quizmaster, Rechenkönig [Number cruncher], Sequences, etc. and thousands of questions and tasks in the “Knowledge” category in particular will impart knowledge in a playful way. And best of all: The content of the games will be automatically adapted to suit the age of individual players. This means that an 8-year-old will be given tasks that are different from those of his 12-year-old sister or those given to his parents or grandparents, for instance. All players are thus challenged but not overtaxed. Parents with children of different ages know only too well how difficult it is to find games that don’t overtax the younger yet hold the older one’s interest.
Smartphones used for gaming
Studies have revealed that children and youths spend more than 220 minutes per day alone on their Smartphone. And all of us have probably on occasion admonished our kids to put the Smartphones aside for once. This may often even lead to a squabble. Wouldn’t it then be much better not to prohibit, but instead to invite a child to together play a game on the Smartphone?
INTERACTION places the app centrally on the table, allowing everyone to share the thrill. This changes the Smartphone from digital gadfly to entertaining gaming center for the entire family. The fact that the kids will also learn something whilst playing is an additional positive effect.
This is how INTERACTION makes learning fun
- Playing content and tasks adapted to the age and interests of individual players allow eye to eye playing fun.
- Sense of achievement and exciting playing situations create optimum prerequisites for sustainable learning of new knowledge.
- The app continues learning, constantly adding new challenges and regular updates will add more tasks.
- No need for Smartphone addicts to leave the display: The digital games app remains centrally on the table, turning into a family fun gaming center for all.
- The eSquirrel extension scheduled for launch in autumn 2019 will allow knowledge games adaptation designed to reflect school syllabi and selected schoolbooks.
- Rudy Games also offers a special edition of INTERACTION designed for schools and after school care and suited also as a teaching aid.
Conclusion:
Fun of playing is the primary objective of INTERACTION. Learning new things and gaining new insights in the “Knowledge” category are welcome side effects, however. By adapting questions to the age and interests of players, INTERACTION can offer players of all ages eye to eye playing fun and sustainable gain of knowledge.